Technicity?

Hi folks, how are you?

Recently, I realized that I lost sight of the first purpose of this site, which is toexplain how I make my anime. Besides, some people around me asked me how I made my eyes in 3D and so I decided to make an article to explain it in details.

Let’s just get into it:

Untitled-1

On this gif, you can see every step of the making.

First of all, I created my eye as a sphere, put my bones and controllers to manipulate it, and then deformed (flattened) it.
Once this is done, all that’s left is to put it in position, change the eye color (for every character) and that’s it!

If you want to use this technique on your project, keep in mind that it was made for cel-shading render, which means that soft shadows can ruin your render because the separation between the eyes and the rest of the face will be revealed.

The advantages is that I can use the same eyes for every characters (just need to change the color) and I can animate by hands, without using any blend shape (or morpher).

I used the same technique for the eyebrows and mouth.

Alright, this concludes my article. Hope you liked it!

Thanks for watching, have a nice week and see you on next monday!!

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Everything looks better in Slow-Mo!

Hi folks, how are you?

This week, what about some slow-motion?
With those few more cuts, the flying kick scene is over,  I am ready to move on to the next parts.
But first, let’s take a look!

 

I didn’t use the 3D model for Gaya this time because I wanted this special shot to be in 2D. I don’t really have any reason for this though.
After finishing it, I did realise that it would have been faster using 3D for almost the same render haha.

Ok, that’s it for today, thanks for watching and have a nice week!
See you next monday, same time, same place!!

Flying the sky!

Hi folks, how are you?

Let’s begins this week with some action!

Let’s take a look at a few more cuts:

Here it goes, the flying kic…aaah…not yet hahaha, but soon!
By the way, I realized that I already made more than 5 minutes of animation, and since it might be hard for everybody to see the continuity of the whole thing, I will render this 5 minutes video real soon sooo, stay tunned!

Well, that’s it for the day, thanks for watching, have a nice week and see you next monday!

Beginning of scene 3!

Hi folks, how are you?

Finaly, everything is ready to begin the third scene!
Gaya and her father has been skinned and are now ready to move.
So without anymore suspens let’s take a look at he first cut of the scene:

Don’t be mad at me because you couldn’t see the character’s face.
You know, that’s the thing about the new characters, there faces are never to be revealed before the second time you see them.
Don’t ask me who made this rule hahaha.
Hope you liked it anyway.
Thanks for watching, have a nice week and see you on next monday!

Work in Progress

Hi folks, how are you?

I am a bit late today, but we are still on monday so let’s assume I am on time haha.
This week, I am showing the last steps before scene 3 can actually begin.

Please take a look at those 3 pics, I’ll explain after:

Alright, let’s explain a bit.

At this step, the new version of Gaya is skinned and rigged, which means that she can move, whereas Goroouji (her father) is still in a T-pose and has yet to be skinned and rigged. But before that I need to finish his modeling.
Many things left to do but don’t worry I’m on the case!

So, that’s it for today, thanks for watching, have a nice week and see you next monday.

Gaya design update!

Hi folks, how are you?

This monday I thought this was a good idea to show you the design update of gaya.

Plus, facial animation!

Let’s have a look:

That’s it! I hope that you like this new version.

Here is the link to the preview version, for those who want to compare.

Thanks for watching, have a nice week and see you on next monday!

Brushup 0001

Hi folks, how are you? HAPPY NEW YEAR to everyone!!
This monday, I decided to come back on a previous scene and take it to the next step.
I will put the links to the 2 versions, so you can compare.
Let’s have a look:

Next step is to add the animations for the characters.
Thanks for watching, have a good week, an excellent year and see you on next monday!!

“Stay close to me if you don’t want to get hurt.”

Hi folks, how are you?

As promised last week, today is the last part from scene 2.
Let’s watch it:

That’s it for the first time our heroes meet.
As I told you last week, I made some camera changes.
I actually realized that my camera were almost always the same, and so I decided to add a longer plan with a top view, instead of many close shots.
It adds a bit more of life to the scene, thanks to the background.

Sooo, that’s it for today, thanks for watching, have a nice week and see you on next monday!

 

How to avoid the fight (by Kyu)

Hi folks, how are you?

Yesterday I had a day off so I choosed to work a bit more on the anime.
And as a result, here comes last week’s progress:

I don’t even understand how he escaped the fight… Kyu is such a stupid fellow right? haha…nothing to do with me!
Anyway, it’s been a long time since I’ve had some work already done for the upcoming week.
So here goes the PREVIEW!!!
Next week on EIEN The Animation, an awesome Special Effects is coming!!
(or a new character…depends on how I feelXD)
Ok, hope you liked it, thanks for watching, have a nice week and see you on next monday!