Brushup 0001

Hi folks, how are you? HAPPY NEW YEAR to everyone!!
This monday, I decided to come back on a previous scene and take it to the next step.
I will put the links to the 2 versions, so you can compare.
Let’s have a look:

Next step is to add the animations for the characters.
Thanks for watching, have a good week, an excellent year and see you on next monday!!

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Fire Effect test 2

Hi folks, how are you?

Today, I prepared a few fire effect tests.
In the first scene you probably saw some flames but, there is a cut  I couldn’t be satisfied with.
I am talking about the big fireball coming from the sky and the flames in Shin’s hand. (Here’s the video)
And so, I decided to make a better version:

Now I have moving flames which can be used and edited (movement, color, shape…) as much as I need to fit in any scene.
Well, that’s it guys, hope you liked it, thanks for watching, have a nice week and see you on next monday!

Hi folks, how are you?

Today I prepared a special effect which I am going to use many times in the story.
Let’s take a look, we’ll review it after:

So, this is actually a transition effect.
But why do I need such a colorful transition you might think XD
If it’s the case, just know that in this story, there is not only one world, but “at least” two.
This other world is called: RealDream! I know what you’re thinking, “what an obvious name!” right? Well, wait and see ^^

That’s it for today, thanks for watching, have a nice week and see you on next Monday!

Last week, part 2!

Hi Folks, how are you?

Today completes next week’s post.
I pushed the smoke quality a little further and added two more plans inside the shot.
Let’s see!

What is a “ThermoScarf”? I made a quiet obvious name, but still, more explanations about it are coming in the upcoming parts.
You might have noticed the student lying on the floor behind Kyu.
I intend on making him try to get up on his feet because the plan where Kyu speaks lacks a bit of sub animations.
But for this, I need to model the students in 3D, which leads us to next week so stay tuned.
Oh, and I do apologize for those of you who came to read yesterday’s post. ごめんな/ Gomen na/ Sorry (^-^ ,”)
Ok, let’s add a little bonus to end this post.
Here you go:

Here’s a way of using the same smoke effect to get a different looking smoke.
That’s it for the day so, as always thanks for watching and see you next monday!!

 

Hi folks, how are you?
Today I will share with you a short plan from the upcoming cut.
Let’s watch it together:

I tried a different way of creating the 3D background.
Instead of making it full 3D, I’ve put 2D images in a 3D space.
As a result, the rendering time is faster. Once the last fix are made, this can
become a good point for my workflow (since my computer is getting old).
I have put some efforts on making a good looking 2D smoke effect.
All that’s left is to put a lighting on it, here is a little test:

bb_bg_s2_c5_smoke_test_001_ae

Click to enlarge

Well, that’s about it, thanks for watching and see you on next monday!

1 new minute of animation!

Hi folks, how are you?

Today I prepared for you guys, a whole new minute of animation!
This scene comes just after the opening sequence, I hope you’ll enjoy it:

There’s a few things I want to fix but as always, I chosed to move on to the next scene. Otherwise, there is no way I can finish it hahaha.
Ok, hope you liked it, that’s it for today, thanks for watching and see you as usual next monday!!

Sakuga Action Scene 001 (Rough)

Hi folks, how are you?

Today is tuesday, and as promised, we will talk about Sakuga in today’s post.
What is Sakuga?! Well basically the meaning of Sakuga is “image work”, to be more precise,
give a scene to an animator and let him free to animate the way he wants.
Of course it is more complex than that so if you want to learn more, I strongly advise you to take a look at this series of
videos!
They talk about it way better than me, and it’s really interesting.
But back to business!
Today I prepared for you the layout for my first action scene!
No more waiting, here comes the video!

Okay, so now that I have this layout, I can easily replace any rough image with a cleaned up one.
I’m also thinking about adding a few more blows between two of the characters in order to time the scene
a bit better.
I guess that’s all for today so, rendez-vous next week.
And as always, thanks for watching!!

Scene 0002 Cut001 (2 versions)

Hi Folks, how are you?

Sorry for being late, you know what it is, waking up early, feeling like you have all the time in the world to get prepared and find out that you are already 20 minutes late…

Anyway , today what about taking a look at the first cut of the second scene!
I put two versions in the video.
The second one has a character animation whereas the first one is closer to e a rough shot.
Let’s see!

I’m planning on changing the camera to the one from the first shot for the final version.
That’s it for the day so, as always thanks for watching and see you next week!!

EIEN BB Scene001 Cut003 W.I.P 02 (All Plans)

Hi Folks, how are you?

For those of you who saw the last week’s post, here’s part two!
For those who didn’t, well, HERE’S PART TWO!!!
I am talking about the third cut, and this time, all plans are included.

LET’S SEE!!

Still a W.I.P (Work In Progress), but as they say, show must go on so next step will be the next cut.
Final versions of the cuts are going to come in a second time (meaning later).
That’s it for the day so, as always thanks for watching and see you next week!!

EIEN BB Scene001 Cut003 W.I.P

Hi Folks, how are you?

Today we’ re going to have a look over some plans from the third cut of the first scene.
( Wow! I’m gonna need a quicker way to talk about it hahaha)
LET’S SEE!!

This is a Work In Progress, next step is…well…sub animations like hair, small speed lines, particles and so on.
Anyway, that’s it for today, soooo,
thanks for watching and see you next week!!